The first Star Wars game from Battlefield and FIFA company Electronic Arts following its deal with Disney was 2015's Star Wars Battlefront. It was a big success, having shipped 14 million copies, becoming one of the best-selling Star Wars games of all time. But that's just the start.
A sequel is on the way, which will be developed by DICE and Motive Studios. EA global publishing chief Laura Miele told GI.biz that there is a "great road ahead" for Battlefront.
"[Battlefront] is one of the best-selling Star Wars games in the history of all Star Wars games and that's our first one," she said. "We're just getting started. So we feel like we have a great road ahead of us in this franchise."
Speaking generally about EA's Star Wars plans, Miele said it's been "phenomenal" working with Disney and Lucasfilm "in ways that we didn't even anticipate when we originally signed the deal."
Miele was general manager of EA's Star Wars team from June 2013 to June 2014. During this time, she led developed a 10-year strategic plan for the EA-Disney relationship, according to her LinkedIn page.
Also in the interview, Miele talked about how EA working on the Star Wars brand has helped draw in talent from across the industry.
"The thing that has been so fulfilling and rewarding to us is that not only do we feel an obligation to this franchise and brand because we love it so much and we're such fans ourselves, but it was actually incredibly rewarding for our employees and our staff," she said. "They wanted to work on it. It actually helped us draw great talent into the company."
"I think the idea that Star Wars is something that we feel incredibly honored to be part of... It's been something that's really galvanizing for the company. So we're really proud of how this panned out."